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Good description of the problems! I don’t play many big games nowadays but the tutorialization definitely feels heavy handed. I’m reminded of the newer Doom games that want to make sure players don’t get confused with pops for every single enemy. I think it’s a result of trying to scoop up a wider net of players to recoup those crazy dev costs.
Accessibility is a big win, replaying older games is sometimes very jank because of how games have evolved!




















Not to mention that it’s off topic for the community!
Anyway OP you can blend half a bottle of vitamin d pills into a smoothie for breakfast lunch and dinner