Valve spokesperson told Road to VR that they’re not promising to support stereoscopic 3D for flat games but they are looking into it.

The company further said it’s considering a system-level implementation that could display any stereoscopic 3D content, whether it’s stereoscopically rendered games, videos, or photos. Should the stereoscopic 3D feature be built, Valve told me it would “be our goal” to be able to display such content when streamed from a PC or rendered directly on the headset itself.

  • setsubyou@lemmy.world
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    2 days ago

    I had some video glasses ages ago that could do that too. Like 15 years ago. I can’t recall a single game without problems. UI was the biggest issue. Often UI elements were at nonsensical 3D positions, and while you wouldn’t notice this on a normal screen, the glasses tried to render them in the center of my brain…

    And before that I had an nVidia graphics card in the late 90ies that came with shutter glasses. The driver could do stereo for “everything” too, however for me “everything” was one game where I could get it to work.