Victor posted the announcement as a Google docs link in the app’s discord this morning.

Basically they said that developing two apps was slowing down development.

Specifically on Linux support they said this:

We’re also exploring what Linux support might look like for Vortex in the future. While getting every game and mod working on Linux might not be possible, it’s an area we want to keep evaluating where it makes sense.

  • kadu@scribe.disroot.org
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    12 hours ago

    It was obviously going to happen. They spent months just to support a single game, and the entire logic behind the app was that the developers would have to manually add support for each and every game. So either they’d be constantly wasting a lot of money chasing the games, or they’d have a useless app that can mod 10 popular games and ignores everything else.

    That said, Vortex is a mess with a salad of different mod installation methods, patches on top of patches, and cryptic errors.

    • VitoRobles@lemmy.today
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      11 hours ago

      Is that the fault of Vortex, or just the modding scene in general?

      Using Vortex to install mods for Bethesda games was pretty straightforward. It auto installed extra tooling and even knew how to set the order of the mods.

      Where Using Vortex to install mods for some unity games was kinda janky. Sometimes it just works. Sometimes it doesn’t without extra configuration.

      But then I tried it for Cyberpunk and it was just nuts. There was like a set of support tools I needed to make some mods work, and if I was using Mod B, I need version 2 of Mod A. And if I used Mod C, it needs to be above Mod B. Cryptic errors, as you said.

      Still. Light years beyond a decade ago.

      • SolSerkonos@piefed.social
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        10 hours ago

        A bit of both? You can run into cryptic errors and weird issues even modding Bethesda games with Vortex, but there’s definitely games that are dramatically more complicated and finicky to mod whether you’re using Vortex or just doing it manually.