Canadian software engineer living in Europe.

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Joined 2 years ago
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Cake day: June 7th, 2023

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  • You can’t really make them go idle, save by restarting them with a do-nothing command like tail -f /dev/null. What you probably want to do is scale a service down to 0. This leaves the declaration that you want to have an image deployed as a container, “but for right now, don’t stand any containers up”.

    If you’re running a Kubernetes cluster, then this is pretty straightforward: just edit the deployment config for the service in question to set scale: 0. If you’re using Docker Compose, I believe the value to set is called replicas and the default is 1.

    As for a limit to the number of running containers, I don’t think it exists unless you’re running an orchestrator like AWS EKS that sets an artificial limit of… 15 per node? I think? Generally you’re limited only by the resources availabale, which means it’s a good idea to make sure that you’re setting limits on the amount of RAM/CPU a container can use.









  • Daniel Quinn@lemmy.catoLinux@lemmy.mlDo you use Gnome or KDE Plasma?
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    12 days ago

    I used KDE for about 10 years, but switched to GNOME when 3 came out and haven’t looked back. It’s a little unusual if you’re coming from Windows, but I’ve found that once I let go of old paradigms like a start bar and icons and embraced multiple workspaces, that GNOME is pretty damned amazing.


  • BG3 is a pretty impressive game really. It’s clear that they poured a lot of effort and talent into it. It just feels… pointlessly complicated to me. There’s like, 200 different spells to cast, each with their own effectiveness based on a dice roll, a multitude of different configurations for character development which all feel both too similar and like I’m closing the door on something I might really like. The story is… okay, but really not that interesting to me, and the pacing in combination with the very open world and constant fiddling with gear with a multitude of only slightly different attributes… it’s just too much. The game feels more like a job than something I’d do for fun.