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Cake day: July 8th, 2023

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  • Considering Rivals has already fallen into a GOATS meta and NetEase seems poised to repeat literally every one of Blizzard’s mistakes…I wouldn’t be so sure. I’ll keep giving Valve the edge because Deadlock is a fundamentally good competitive game, and it’s backed by the guy responsible for making DOTA 2 the best balanced competitive game. Maybe it won’t stay at the top, but 10 years from now it’s going to be trundling on and Rivals will not.







  • I know there were some rumors that the game might get re-launched free-to-play, but I feel like that was just going to cause Concord to flop twice. The game already had a free open beta that nobody played, relaunching now would just be throwing more good money after bad.

    It’s a shame to shut down the studio though, especially when none of it seems like their fault. They delivered the shitty overwatch clone corporate asked for, and now they’re going to lose their jobs for fulfilling the brief. Meanwhile the dumbass execs who wanted Concord get to keep failing upwards.









  • That’s sorta the lede being buried here. This shows that people who would self-identify as gamers prefer single-player games. Gamers aren’t the target audience for AAA devs though, they want to make more money than God by targeting the entire population of Earth, and a lot of people who would not categorize themself as a gamer seem to prefer being able to play simple online games with their friends.



  • It’s a shame that I’m a quivering pussy, because I think the combat against the replicants in FEAR fucking rules. The shooting feels awesome, slow-mo karate is awesome, the game feels awesome to play.

    …and then the game goes quiet after the shooting stops, and it delivers some of the spookiest atmosphere I’ve experienced even after two decades of age. A single light fixture moves suddenly, showing the shadow of something just behind me, and I jump out of my skin and have to take a break from playing.