Lol yep they’re an extremely wealthy company with that 30%. But it seems like almost every other storefront operates under those margins for digital sales (not just in gaming).
I do value the cloud saves, I think those would actually add up a bit for their storage requirements as well as hosting all of the game files in presumably many locations globally.
15%, they’d still be a multibillion dollar company
True that text is small files, but some Skyrim saves are easily in the dozens of MB for example. I’m sure you multiply that by millions and it adds up. Surely them needing to store many copies of the game files themselves is a larger file size footprint for them though.
Lol yep they’re an extremely wealthy company with that 30%. But it seems like almost every other storefront operates under those margins for digital sales (not just in gaming). I do value the cloud saves, I think those would actually add up a bit for their storage requirements as well as hosting all of the game files in presumably many locations globally.
15%, they’d still be a multibillion dollar company
Epic only takes 12%, and they too have cloud saves.
If they could take 15% while being a multibillion dollar company, then taking 30% is by definition overcharging.
And that many others also overcharge doesn’t change that fact.
I’m not disagreeing. Epic’s 12% would still be hugely profitable for Valve.
I bet I, myself, with my current hardware could store ALL of the cloud save files with redundancy.
Save files are usually some type of text. All of the text on Wikipedia comes out to about 24 GB.
True that text is small files, but some Skyrim saves are easily in the dozens of MB for example. I’m sure you multiply that by millions and it adds up. Surely them needing to store many copies of the game files themselves is a larger file size footprint for them though.
What are you betting? Paradox save files even compressed are quite large.