• Rhynoplaz@lemmy.world
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    23 days ago

    He’s not wrong. As much as we loved the old games, it’s hard to go back once you’ve gotten used to the QoL improvements in modern games.

    We think we want the old games back, but really we just want the emotions that came with playing it.

    • lolcatnip@reddthat.com
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      23 days ago

      There are studios out there making games with the QoL improvements modern gamers demand without without modern bullshit like subscriptions and microtransactions. Baldur’s Gate 3 is a particularly prominent example of a studio doing the right thing and being massively rewarded with sales.

      • Rhynoplaz@lemmy.world
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        23 days ago

        Absolutely! I just meant that going back to an old game is never quite as good as it was the first time.

      • TheFogan@programming.dev
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        23 days ago

        Modern Corporation:

        Just in… we’re re-releasing old classic games, but making every reward 10x harder to earn… but adding in microtransactions so you can get them without having to do all the playing portions.

    • ampersandrew@lemmy.world
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      23 days ago

      Is making the game live service a quality of life improvement? There’s still a market out there for Titan Quest, Grim Dawn, and Borderlands, after all; a large one.

      • Rhynoplaz@lemmy.world
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        23 days ago

        I barely finished my first D4 playthrough because I got bored in the first few weeks.

        I was still playing D2 (off and on) 10 years after it’s release.

    • ReallyActuallyFrankenstein@lemmynsfw.com
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      23 days ago

      That’s been the elusive key to nostalgia that half of these remake projects (80s and 90s franchise revival movies in particular) don’t understand.

      It’s about recreating the experience of doing that thing the first time that people want, not the experience of doing the exact same thing. To recreate that first time experience, you have to understand where your audience is now, and also give them a comparable “new” experience to what they had originally.

      • Rhynoplaz@lemmy.world
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        23 days ago

        That’s exactly one of the inspirations for my post.

        I tried playing Fallout 2 again, and it was painful. Couldn’t even force myself to get very far into it.

        • vaultdweller013@sh.itjust.works
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          23 days ago

          Sounds like a skill issue. Joking aside I play largely old school games as a baseline, but maybe try playing some newer CRPGs to ease into it like Pillars of Eternity, Tyranny, or really any of Owlcats games. Also it could be worse ya couldve tried playing Arcanum which is rough even for me to play.

    • Viri4thus@feddit.org
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      23 days ago

      I find this comment amusing because other than Vagrant Story needing 1h to access the memory card, I think modern QoL has destroyed the fun and community in video games. Exhibit 1: the souls series. Not only did it introduce actual difficulty (not HP bar go brrrrr) in a world where it was gone it also had obtuse storytelling and a lot of missable content. It has resulted in one of the best franchises of the last 10y and a strong community that produces lore and discussion content to this day.

      The main issue is in surveys of people who identify as “gamers”, your farmville enjoyer also considers itself a gamer, so AAA studios started to produce games to an audience that didn’t exist. Now the laid off development teams are paying the bill.

      There should be more games like Outward, Valheim etc. Fun games that eschewed QoL that should have never existed like map click fast travel anywhere.